Grow Together, Achieve Together

Computing Curriculum

Subject Overview - Computing 

Year group 

Autumn 1 

Autumn 2 

Spring 1 

Spring 2 

Summer 1 

Summer 2 

EYFS 1 

Completing a simple program and using ICT hardware to interact with age appropriate software. 

Completing a simple program and using ICT hardware to interact with age appropriate software. 

Completing a simple program and using ICT hardware to interact with age appropriate software. 

Completing a simple program and using ICT hardware to interact with age appropriate software. 

Completing a simple program and using ICT hardware to interact with age appropriate software. 

Completing a simple program and using ICT hardware to interact with age appropriate software. 

EYFS2 

E-safety  

 

Programming  

Technology in our lives 

Multimedia  

Handling Data 

Multimedia  

Year 1 

Using technology safely – introducing what computing and ICT  is 

Create pictures using 2Publish+.  

Programming.  

E-safety.  

(differentiated on planning). 

E-safety. 

Creativity Beyond Programming.  

Programming.  

Applying ICT in Society.  

Coding. 

E-safety.  

Coding/ algorithms.  

 

ICT in communication (e-mail). 

Year 2 

Rules for being safe using computing equipment. 

Identifying different parts of hardware – focus on inputting and outputting devices. 

Create pictures using 2Publish+.  

Programming.  

E-safety.  

(differentiated on planning). 

E-safety. 

Creativity Beyond Programming.  

Programming.  

Applying ICT in Society.  

Coding.  

E-safety.  

Coding/ algorithms.  

 

ICT in communication (e-mail).  

Data Collection. 

Year 3 

Word Processing 

 

Word Processing 

 

Online Safety 

Online Safety 

Presentation Skills 

 

Presentation Skills 

 

Year 4 

Word Processing 

 

Word Processing 

 

Online Safety 

Online Safety 

Scratch: Games and Quizzes 

Scratch: Games and Quizzes 

Year 5  

Research and Web Design 

Research and Web Design 

Online Safety 

Online Safety 

Scratch: Developing Games 

Scratch: Developing Games 

Year 6 

Spreadsheets 

 

Spreadsheets 

 

Online Safety 

Online Safety 

Film Making or  

Scratch Animation 

Film Making or  

Scratch Animation 

 

Early Years and Foundation Subjects (EYFS 1 and 2)

For our very youngest learners in the foundation stage we aim to give children a broad, play-based experience of computing in a range of contexts, including outdoor play. Computing is not just about computers.  Early years learning environments feature computing scenarios based on experience in the real world, such as in role play. Children gain confidence, control and language skills through opportunities to ‘paint’ on the whiteboard or drive a remote-controlled toy, program BeeBots, listen to music, read interactive books and use iPads to support their learning.

 

Key Stage 1 & 2

Children in Key Stage 1 and 2 have access to class sets of laptops each week and have iPads to use within the class to support their learning. In addition to this, children also have access to coding toys such as BeeBots and ProBots. They are also able to use various software to support their computing learning through the use of Scratch and Scratch Junior, Espresso and A.L.E.X.

Each term children have opportunities to study computer science or Information, Communication and Technology. Each term also has varied online safety elements that the children have access to through our teaching of digital citizenship.

 

Computer Science

In EYFS and KS1, children learn to use programmable toys for a purpose, ask questions when things don’t work and think of ways to improve their code using pictures and talk. Children then move on to creating simple programs through block coding and using a range of different software such as Kodable (free app)Code.orgEspresso Coding and Scratch Junior (Free app).

In KS2, as children’s programming, reading and mathematical skills develop, they move onto using more complex programs in ScratchMicrosoft Kodu and using HTML using Google Sites.

Teaching computer science ensures our children develop a ’can do’ attitude to problem solving and logical thinking.

 

Information and Communication Technology and Digital Citizenship

When focusing on the ICT side of computing children learn how to create, edit and select digital content for a purpose. From learning how to save and print in Key Stage one through to producing Word and PowerPoint documents and creating their own visual and interactive web page through the use of Google Sites in Key Stage 2. As they progress through Key Stage 1 & 2 children learn to be confident digital citizens, who are discerning about what they read online and how to contribute positively to their online community.

Children experience a range of different digital devices including Apple iPads, Windows laptops and various hardware such BeeBots.

 

Children also use digital devices in lessons across the curriculum such as taking photographs in science, creating digital art, and creating films in history/literacy lessons. These can also be uploaded onto Seesaw to share with the children families at home.

Subject Overview inserted here

Useful Links to use at home