Internet safety is very important to all at Haughmond Federation. It is vitally important that children know how to stay safe on the Internet and access age suitable resources.
The internet is crucial in 21st century life for education, business and social interaction. As children go through the school their access to various types of technology increases and their exploration and curiosity increases too. The positives of the digital world overwhelmingly outweigh the negatives, but children, schools and parents all need to be aware of various online risks.
Sharing photos, posting comments, playing video games -- these are just a few of the ways that kids interact online, but sometimes there are risks. Learn five ways to keep your children safe on the internet.
Please click the below images for more information
We have had a few children talking about the recent programme 'Squid games.' This programme has an age restriction to 15+. Here is some information to support you and your child at home regarding this programme.
Keeping children and young people safe online is one of the biggest challenges facing society today and it is all of our responsibility to ensure that children are educated to make positive, informed choices when they are online. Click here to view Parental Controls Booklet 2021
At Haughmond federation we use the 'Think u know' website a lot to support our teaching of Esafety. Below is a link showing short films for parents and carers to support you in delivering online safety at home. Click the picture below.
This presentation introduces parents and carers to the ThinkuKnow education programme.
For Parents - Lego Privacy and Safe Sharing Adventure
Lego have released a new, free online safety resource for parents and their children. Called Build and Talk it's a question and answer story game to allow parents to talk to their child about digital safety and wellbeing.
For Parents - The Online Together Project
For children aged 6 years and upwards, Internet Matters have created a new interactive game called The Online Together Project, which is designed to help develop critical thinking skills, and encourage a positive and inclusive culture online. Essentially it's a question and answer game, but after each answer there is supporting advice and guidance. Although aimed at home this could also potentially be used in the classroom.
Above is a video we have been sent to raise the awareness of the game craze 'Fortnite'. We recommend parents/careers to watch the video as we have found that is extremely useful. Please also find above the video 2 helpful E-Safety links, including the twitter page to the creator of the video.
Please find documents from National Online Safety below:
New technologies have become integral to the lives of children and young people in today's society, both within schools and in their lives outside school. The internet and other digital / information technologies are powerful tools, which open up new opportunities for everyone. These technologies can stimulate discussion, promote creativity and increase awareness of context to promote effective learning.
All schools should ensure that children and young people are able to use the internet and related technologies appropriately and safely. Our school e-safety policy is designed to help ensure safe and appropriate use.
As with all risks, it is impossible to eliminate those risks completely. It is therefore essential, through good educational provision to build children's resilience to the risks to which they may be exposed, so that they have the confidence and skills to face and deal with these risks.
At Haughmond Federation we teach the children about staying safe on the internet and we watch 'The Smart Crew' e-safety videos.
Please click on the links below for further information about e-safety in school and at home.
- A guide for parents of children and young people who have got in trouble online
- Parent Allowlisting (this is a fantastic new feature).
- Selecting content based on the age of the child.
- How to approve what your children can watch.
- Limiting screen time.
- Supervised experience (the ability to set a filtering level based on the age of the child).
Please click the image below for more information